Alpha Shooter documentation
This page contains documentation about Alpha Shooter and discusses its history and future directions. Herein you may find information both on the newer releases (for which the Neutron Engine was developed) and on the older ones (that used OpenGL directly and esclusively). Additionally, some information on the Neutron Engine will also be available here in the future, as it develops.
To browse this section you may use the navigation menu on the right. Please note that much of this section is still under construction, more will be posted when available.